﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Simhopp
{
    namespace Model
    {
        /// <summary>
        /// Enumeration containing the different access levels available. 
        /// An access level is gained by providing the corresponding username and password.
        /// </summary>
        public enum AccessLevel
        {
            Judge,
            Guest,
            Admin,
            SuperUserOfDoom
        }
    }
}
